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主題的留言: RIFT Update 1.11 Hotfix #3
loulina
管理員

帖子總數: 4235
註冊: 2006/2/8
已發表: 2012/10/25 上午12:07

Rift 1.11 Hotfix #3 has been applied to all shards (8:00am PDT 10/24/12 [NA] - 1:00am GMT/2:00am BST 25/10/12 [EU]). Below, we have posted the patch notes.

Magelo Sync has been patched!

GENERAL
  • Fixed a bug where Toughness was not working against raid bosses and mobs.
  • In general, the critical hit damage of mobs should be 25% higher than their normal damage.
  • PvP: Sergeant's Order, General's Order, Maelstrom, Rebuke, Fae Extraction, Rift Summon, Void Summon, and Planar Attraction now apply Grounded when cast on players, blocking additional hostile teleports and pulls from taking effect for 12 seconds.
  • Removed the Rift 'An Auspicious Harvest' from the regular world rotation.
  • Characters below level 50 should no longer incorrectly receive Planar Attunement experience as rewards from the Tempest Rising story quests.
  • Item: Bottle of Lifeleech: Fixed buff so it should heal for the expected amount.
  • Item: Fixed the four-piece bonus on Stalwart's Battlegear. It should heal for the expected amount now.
  • Planar Attunement: Overload: Should be healing for the expected amount!
  • Planar Attunement: Vampiric Essence: Hey - surprise - this should be healing for the right amount now!


CRAFTING
  • Crafting: All general crafting ingredients, goods, and materials now stack to 99.
  • Inert Prism, Inert Shard, and Inert Stone now have the correct tooltips.
  • Fixed several Augments that could not be Runebroken.
  • Fixed several Salvaged material tooltips that claimed they would break down in to the wrong materials.
  • Slightly increased the rate at which you receive Epic salvage materials from salvaging Epic quality items.


SOULS
  • Beastmaster and Archon Intelligence/Wisdom/Dexterity buffs are now on a separate stacking group. You can have these plus the basic buffs for these stats (like Bard buffs).

CLERICS

CABALIST
  • Dark Passage: Can now actually be used while crowd controlled.
  • Affinity for Death: Now with approximately 100% more working.

DRUID
  • Greater Faerie Healer, Greater Faerie Seer: Tooltips now refer to proper max level amounts.

INQUISITOR
  • Nysyr's Rebuke: Reduced the amount of damage this deals in PvP.

JUSTICAR
  • Asphodel's Justicar Crystal: Fixed the 2-piece set bonus.

SENTINEL
  • Liberty of Thought: Can now actually be used while crowd controlled

WARDEN
  • Geyser: Fixed tooltip!


MAGES

ARCHON
  • Spark Shower shouldn't be stacking with Anthem of Competence - fixed.
  • Arcane Aegis: Updated description to show that it reduces the Armor of the caster.
  • Fixed an issue with how Blood Pact affected the stacking of Shared Vigor. Shared Vigor should no longer be overwritten by equal or less effective Endurance buffs.

CHLOROMANCER
  • Soul Tether: Now revives allies at 50% mana and health, up from 30%.
  • You can now have a maximum of 3 targets with Withering Vine active on them.
  • Natural Conversion: Should now be healing for the expected amount.
  • The DoT that Nature's Corrosion causes from Vile Spores and Ruin now deals its damage every 1 second instead of every 2. The damage per tick is reduced but the overall damage dealt remains the same.

DOMINATOR
  • Mana Wrench: Updated the amount of mana drained.
  • Haunting Pain: Now properly affected by the range increase from Mental Fortitude.
  • Malevolent Bolt: The description should now list the correct damage for the debuff effect applied by this ability.

PYROMANCER
  • Improved Glyphs of Power: Now grants equal additional damage in PvE and PvP.
  • Reduced the PvP damage reduction (as in, they do more damage in PvP now) on Fulminate, Cinder Burst, and Inferno.


ROGUE
  • The energy cost of all area attack and healing abilities has been reduced.

RANGER
  • Corrected the first four ranks of Blood Raptor and Greater Dire Wolf so they give the correct armor value.


WARRIOR

CHAMPION
  • Thunderous Strike: Now does less damage but increases damage dealt by AoE attacks for 15 seconds.
  • Trample: Now triggers off of Finishers as well as Bull Rush.

PALADIN
  • Aggressive Guardian: Fixed a bug causing this to generate too much threat.
  • Light's Vengeance: No longer infinitely stackable.

PARAGON
  • Deadly Parity: Fixed a bug causing this to be affected by Attack Power twice.
  • Way of the Wind: Fixed a bug causing this to do more damage than intended.
  • Strike Like Iron: Damage bonus reduced from 10-30% to 5-25%.
  • Unleashed: Each stack of Readiness now increases Attack Power and Weapon contribution to damage by 5%, down from 6%.
  • Setting Moon: Damage increase on Follow Up attacks reduced to 15% from 30%.
  • One Two Punch: The increase to base damage of Follow Up attacks reduced to 5% per point spent in the ability, down from 7%.

REAVER
  • Infectious: Increased damage bonus to 20-60%.
  • Crippling Infestation: Additional damage taken increased to 3-15%.
  • Base damage on Soul Sickness, Blood Fever, Necrotic Wounds, and Flesh Rot has been reduced.

RIFTBLADE
  • Fixed the Rift Implosion progression.
  • Reduced the base damage on Bursts.
  • Burst Capacitor: Increased the effect to 8% per point. [There is a text typo on the last rank where it only shows 6% increase on the tooltip.]

VOID KNIGHT
  • Rift Summon, Void Summon: Fixed these abilities making the target immune to their own root under diminishing returns.

WARLORD
  • Brothers in Arms: Now properly removed if either the caster or the target zones or logs out.
  • Seasoned: Changed to reduce Power consumption by 2/4 Power for all reactive abilities.
  • Fixed Arterial Strike and Backhand dealing too much damage and costing too much Power.
  • Down and Dirty: Now also increases damage by 3-6%.
  • Combat Training: Damage increase reduced to 5-10%.
  • Thick of Battle: Now also increases damage by 3-9%.
  • Three Moves Ahead: Damage increase on Piercing Thrust and Wave of Steel reduced to 5-25%.
  • Tactical Surge: Damage increase reduced to 25%.
loulina
管理員

帖子總數: 4235
註冊: 2006/2/8
已發表: 2012/10/25 上午3:32

Magelo Sync has been patched!