Registered User
Nbr post: 2
Register: 8/18/08
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Posted: 9/23/08, 4:45 AM
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My profile is also incorrectly displaying some stats. My HP is shown as 5488, when it is actually 5948 (or really 6348 with Blessing of Kings up, as it was at the time of sync).
I am also shown as having 9127 armor when I have 9620 (10649 with devotion aura up, as it was when i sync'd - i'm guessing it doesn't count buffs)
My best guess is that the armor is not accounting for Toughness 5/5 which increases armor from items by 10%, but I can't think why the HP calculation is wrong. My profile shows 384 stamina while in-game my stamina is 406 unbuffed, 446 with BoK up.
No matter what I do, though, the math always comes out odd. I can't figure out where the difference is. With or without BoK, the amount of Stamina I'm missing doesn't equal anything I'd expect (enchants, gems, etc). It's very confusing, just thought I'd throw this out here to see if anyone can see the math that I can't.
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Registered User
Nbr post: 2
Register: 8/18/08
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Posted: 9/23/08, 5:06 AM
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Oh, and my warlock's stats are pretty much all wrong too.
Again, talents don't seem to be counted. I'm demonology, so i get a good 150 or so spell damage while I have a pet out, blood pact from my imp not being counted, fel armor not being counted, etc.
So the warlock is short about 1000 health and 245 spell damage.
I love the imagery, how customizeable the sigs are, 3d models, etc. It's awesome, really it is. But without the stats being accurate, why even make them available?
I get that you may be trying to keep these as "unbuffed" stats, but certain "buffs" are talents at the core of our specs, which we have put a great deal of time and effort into. Don't count my stamina from a priest's fortitude buff, sure, but give me my blood pact, demonic knowledge, and fel armor. Please?
Stats for anyone who has more time for math than I do:
Actual Stamina: 583
Recorded Stamina: 492 (-91)
Actual Spell Damage: 990
Recorded Spell Damage: 744 (-246)
Thanks 
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Registered User
Nbr post: 2681
Register: 7/23/08
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Posted: 9/25/08, 1:28 AM
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Hello enmaku and thank you for your posts!
The stats in the profile are still far from being fully accurate - I see that the HP modifiers may not be taken into account. (We'll fix that soon! ) We're still considering the consequences of adding talented buffs into the stat calculations - while some may make sense, it is still a lot of work filtering out some buffs not cast originally by the character.
A good example I can say is Blessing of Kings - it is a buff paladins get by put talents into the specific talent tree. Allowing that buff into the Profile stat calculations will require a lot of changes to the mechanics of the profile as it can be cast on other players - yet paladins will want it calculated in due to having spent talents into it. Allowing this buff to be calculated solely for Paladins and excluding it from the calculation of other character classes could cause quite a lot of confusion for everyone.
The same can be said for any talented buff - which is why we're still considering feedback from everyone regarding this matter.
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Registered User
Nbr post: 2681
Register: 7/23/08
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Posted: 9/25/08, 2:40 AM
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I've found out where the missing 220 HP is supposed to be from - is supposed to give 22 Stam but our database is still having problems handling the effects of random greens. We're working to correct that, but as there's a huge amount of randomly enchanted green/blue items it's going to be quite a while before we have those sorted out.
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