Отправлено: 05.03.2022, 21:02
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The current geoloc system on EQ works with a zone election by the server. So basically the server goes over all the zone one by one and only accept geoloc info from clients if you are in the elected zone at the time.
If you are in the elected zone, you have nothing to do, all the mobs that are detected by magelo sync will be reported automatically.
This is obviously sub optimal at the moment, we had to put a system like this is place at the time because the system was flooded with geoloc data and we were, still are dealing with them in realtime.
When we designed the geoloc on Rift, we switched our approach so that we save reports, we consolidate them and only deal with them from time to time so we could accept all of them, there was no need to elect / select a given zone. But that system was never back ported to EQ.
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