登錄 / 註冊
> > > World of Warcraft (WoW) 64bit Client


主題的留言: World of Warcraft (WoW) 64bit Client
haggy
會員

帖子總數: 2
註冊: 2008/10/6
已發表: 2012/2/8 下午3:56

Hi,

I'm actually playing with the new 64bit WoW client and Magelo wan't recognize that a WoW session is started. So it also wan't update my chars and seems to be not able to read the characterdata.
Nepabrite
會員

帖子總數: 214
註冊: 2011/11/20
已發表: 2012/2/9 下午5:21

Hi Haggy,

We are working on our Sync Client working with the 64-bit version. As simple as this may sound on the surface, we basically have to make a 64-bit version of the client and make it still compatible with the 32-bit games we still cover.

Rest assured, though, this is in our pipeline, and we'll be making an announcement as soon as we have an update.

haggy
會員

帖子總數: 2
註冊: 2008/10/6
已發表: 2012/2/13 下午11:21

Nice, thanks for the info.
Jelan
管理員

帖子總數: 11520
註冊: 2001/5/4
已發表: 2012/2/15 下午9:56

Well Nepabrite was a bit hasty in his answer While it seems like an easy task, it is actually a daunting one... 64 Bits support is planned but not for an immediate future as there are many things we need to finish before we can tackle this challenge.

I would like to mention that from a technical point of view, wow 64bits is really bringing nothing on the table (for now), and from our understanding of the code, it has never been designed with 64bits in mind and WoW does not use that much memory to begin with...

I believe Blizzard released a 64bits more to validate they can deliver it for their future titles and used WoW as a test bench.
hierophant
會員

帖子總數: 18
註冊: 2009/5/19
已發表: 2012/4/5 下午1:10

WTB more info?
2 months have passed, and we're still not able to update our toons..
loulina
管理員

帖子總數: 4235
註冊: 2006/2/8
已發表: 2012/4/7 上午2:11

We have 2 topics regarding the same subject, so to avoid we repeat the same questions/answers, I close this one and you can follow the discussion here:
WOW-64 Not Recognized