會員
帖子總數: 214
註冊: 2011/11/20
|
已發表: 2012/2/10 上午5:53
|
|
|
On Wednesday, all EQ servers saw a Game Update. We apologize for the lateness of these notes. Below we have quoted the notes as found on the EverQuest Community Site:
Highlights
- Healer Mercenaries now have improved behavior and performance in their Reactive stance.
- Many NPCs in and zones no longer see through Shroud of Stealth.
- In the Rubak Oseka raid "Time and Tides," High Priests and Templars will now wait a brief period before beginning to cast their snare spells.
- has arrived in to sell Alaran furniture.
Items
- Elegant, Stately, and Ostentatious Warmonger Leggings now modify the Frenzy skill.
- Some Veil of Alaris warrior and knight weapons had their AC increased.
- has arrived in Sunrise Hills to sell Alaran furniture.
- The Secondary Anchor can now be placed on guild plots.
- is now a type 20 aug.
- Bags of currency sold on the loyalty merchant are now lore.
Quests & Events
- Quest - Tides of Change - When accepting the quest, players will be given the necessary items if they do not have them.
- Quest - The Key to Freedom - You should now have more time to hail Silbek after you free him from his bonds in Rubak Oseka.
- Raid - Time and Tides - High Priests and Templars will now wait a brief period before beginning to cast their snare spells.
- Raid - The Triune God - Most of the Triunity's messages can now be seen throughout the entire zone.
Spells
- Shadowknight - Reduced the mana cost of significantly.
NPC
- Many NPCs in and zones no longer see through .
- Deathleaper's ability now uses the magic resist type, and the damage has been lowered slightly.
AA
- Monk - has been changed to Distant Strike. The silence has been removed, but the rest of the ability is unchanged.
- Enchanter - Fixed a timer conflict issue with and .
- Druid/Shaman - Fixed a timer conflict issue with and .
Mercenaries
- Several changes have been made to Healer Mercenaries:
- After level 85, healer mercenaries no longer cast the Promised or Elixir lines of spells. These spells may return in the future when mercenaries learn to cast them more effectively.
- After level 75, healer mercenaries no longer cast .
- When at full health and mana, healer mercenaries will no longer sit.
- Healer mercenaries now respond more quickly when the main tank in their group enters combat.
- The power of the healer mercenaries' spells have been slightly increased.
- The Reactive stance has been modified to favor constantly casting direct heals without regard for mana cost.
- Note: At the moment, mercenaries have trouble healing players that have high-HP regen buffs on them. Until this changes, avoid using spells such as , , or if you want your mercenary to heal you.
Previously Updated
- Corrected a pathing problem in that caused a number of its denizens to wander the lava pool near the entrance.
|
|
|